Vault 75, Vault 95, and Vault 101 jumpsuits are all unobtainable without the use of console commands.Any piece of armor can be applied over the vault jumpsuit.Improves Energy and Radiation Resistance. However, they cannot be upgraded with ballistic weave. The Damage Resistances of Vault jumpsuits can be upgraded at any armor workbench. Another one is worn by the Vault 118 overseer, but can't be taken. One jumpsuit can be found at the entrance to Vault 118, on the receptionist's desk. One on the desk next to the terminal, three in an opened box nearby. Four in the last room leading back to the Park Street station cell part of the vault. One to the right of the laundry room in a shelf atop a box. One in the central room, ground floor beneath the overseer window on top of a box. Three in the first room on the right: two on the floor, one on the shelf. Two in the room immediately after the Vault door, in an opened box atop a stack of other boxes. Park Street station and Vault 114, in total, eleven jumpsuits can be found. One near a skeleton in the entrance hall, where they were handed out upon entry. One on a table to the right in the second cryopod room. Two clean versions can be found in Vault 111. The Legend of Vault 88, a unique version of the jumpsuit, is rewarded upon completion of Lady Luck.Ī regular version is given to the Sole Survivor during War Never Changes. 20 more can be found in the workshop inventory. The steamer trunk itself contains 10 more and has its inventory refilled as soon as one exits the vault. One jumpsuit can be found inside Vault 88 on a Vault 88 steamer trunk near the vault door entrance. One can be acquired from an NPC in a random encounter, which serves to make the player character aware of the existence of Vault 81. Trader Rylee wears one, but it cannot be obtained without pickpocketing or murder, even if she is recruited to a settlement. If Tina De Luca is recruited to a settlement, her Vault jumpsuit can be obtained by trading her a different outfit and equipping it. Bobby De Luca's can be obtained without committing a crime, if he is insulted and turns hostile during Dependency. All jumpsuits have a value of 20 with the exception of the Vault 88 variant which has a value of 0.Ī total of 32 can be obtained by either pickpocketing or murder from the inhabitants of Vault 81. Plus some mods that don't show up under Plugins in the NMM: Honest Abe's Armor Series CBBE, Proto Vault Suit, True Eyes Fallout 4 Edition, Black and White Pipboy, CBBE Ida Body Texture (as linked on this page), Easy To See Glowing Stuff.It increases Energy Resistance by 5 and Radiation Resistance by 10. If anyone could help me it would be great, because the only solution I know now is using showlooksmenu before equipping the hazmat and change to a short hairstyle and change back afterwards, which is rather annoying. It appears, something has changed the way the game handles hats and hair. I remember when putting on hats like the grey knit cap your hair would kinda change so it would kinda stick to your head or something or it would disappear or so, but I have equipped the grey knit cap and beneath it, the hair stays normal, there is even a little clipping at the edge of the cap. I have disabled all of them one after another, yet still my hair was clipping through the helmet. My suspicion laid with the skintight hazmat mod, the unlock all hairstyles mod or the valkyr face mod. So I have no idea if this is a vanilla problem or caused by mods. I hate clipping, as it really breaks my immersion, especially with something like the hazmat suit. So just as I wanted to venture into the glowing sea and I put my hazmat suit on I noticed, that my hair is clipping through the helmet.
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